3d animation course
Course Details
- Time Duration (1/½ Years)
- Batch (3 Students)
- Job Placement (100%)
3D Animation Course
Learn to walk before you run. If you are new to animation, this 3D Animation course will help you to learn the bottom-line of animation, based on the 12 basic principles of animation with guidance from the best working professional animators and directors in the industry and you will become a dynamic animator ready to take the industry by storm.
Students can expect to learn many of the below topics of animation course in which they choose to expertise in Modeling, Texturing / Shading, Rigging, Animation, Lighting & Compositing.
This program has been developed to provide knowledge in 3D Animation. It covers Fundamentals of 3D Animation after which students are exposed to detailed 3D Animation.
3D Animation Course Topics
With this drawing & sketching session, we out the artist in anyone, breaking down complex concepts like line, circle, perspective and composition into ideas anyone can understand. Work on the fundamentals to make drawing a daily practice. These training course explore drawing with a pencil, as well as digital drawing on tablets and with programs like Photoshop.
This course focuses on applying industry-standard storyboarding techniques for animation. Topics to be covered include the various purposes, formats, terminology, and concepts used in the creation of storyboards and animatics with audio.
The course 3D Modeling for animation is designed for training the talents to take up the career as a CG Artist. The works of a CG artist is creative in nature and this course experiencing the industry oriented learning system. Successful candidates will be able to work as a CG artist in Animation, Gaming and Film Industry along with Construction, engineering, medical, educational and research sectors.
How can you apply two-dimensional images to your 3D models? With UV mapping! We begins this course by discussing what UV maps are and why they are important for adding textures to your models. Next, you will go over the various tools for projecting and editing UV maps. By the end of this course you should have a firm understanding of the essential concepts, tools, and processes of UV mapping, so you can begin adding image textures to your own 3D models.
This short course provides an introduction to Maya’s MEL (Maya Embedded Language) scripting, which can help speed up repetitive tasks, as well as give you access to features that aren’t available through the standard Maya interface. It starts with the basics using the Script Editor and its output to create custom shelf buttons, or shortcuts, for tools and scripts.
This course provides techniques you can use in Photoshop to add texture and properly shade a variety of materials and surfaces—whether fibrous, hard, translucent, three-dimensional, or organic.
Rigging provides a basic introduction to rigging theory, and delves into the details of how to create professional, realistic 3D characters. We shows how to combine Maya’s skeleton, inverse kinematics (IK), and constraint tools to create a basic rig for a character, and how to attach the character mesh to the skeleton using Maya’s skinning tools.
We teach basic acting theory to explain everything from character movement and facial expressions to interaction and scene construction. Just as acting on film and on stage are very different disciplines, so is the use of acting theory in creating an animated character, scene or story.
The Introduction to Animation is to introduce the student to the concept of animation. We teach how to do this through The Principles of Animation, ideas and concepts.
In Basic Animation, you’ll go beyond software to learn how to realistically convey weight, motion and follow through – critical skills on your journey to become a character animator. You’ll start the course by learning how to animate a bouncing ball.
In Advanced Animation, students expand their knowledge of the animation principles with advanced levels. Students work on multiple in-class exercises designed to build their understanding, proficiency, workflow speed, and critical artistic eye for mechanics of motion, timing, and staging.
This course provides students with the principles and techniques of illumination using Maya MentalRay & VRay. The course emphasises the use of light to create the illusion of shape and depth within a 3D medium. Students explore different lighting scenarios for different times of day, as well as interior illumination with varying sources of illumination.
3D Rendering is a procedure intended to cater to the increasing demand of skilled and quality manpower for the ever growing domestic and International Animation Industry. This course is aimed at equipping students with the basic and fundamental skill sets needed for creating realistic and seamless renders
3D Rendering is a procedure intended to cater to the increasing demand of skilled and quality manpower for the ever growing domestic and International Animation Industry. This course is aimed at equipping students with the basic and fundamental skill sets needed for creating realistic and seamless renders.
In this part, you ‘ll learn particle effects like smoke and fire or complex cloth simulations.